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Turn your lesson into an escape room.

Bring your slides, worksheet or video. Deck.Toys builds the rooms, clues and Locks, and you can change every one.

Lesson notes

Where does a cloud come from?

  • Vapour cools into droplets: condensation
  • The Sun turns sea water into vapour: evaporation
  • Heavy droplets fall as rain or snow: precipitation
  • Rain flows over land into rivers: runoff
Example: one page of water cycle notes becomes a four-room escape room.

Start from what you already teach.

Deck.Toys reads your material, plans the rooms and checks that every answer appears on the slide its room teaches from.

You bring

  • Your notes
  • PDF, Word, PowerPoint, Excel
  • A web page
  • A YouTube video
  • Photos and images
  • Google Drive
  • A deck you already made

Deck.Toys builds

  1. A briefingThe mission, and how students collect keys.
  2. Three to seven roomsEach one teaches from a slide and ends in a text, number or direction Lock.
  3. The Final LockStudents put their keys in order to open the last door.
  4. The endingHow the story ends, and one question to reflect on.
  5. ReviewReview questions and Study Sets go after the escape, so they cannot give answers away.

Every room ends in a Lock.

Students read the evidence on the slide and type the answer. When the Lock opens, the room hands them a key.

The Cloud

Where the rain comes from

Warm air carries water vapour upwards. As it cools, the vapour turns back into droplets and a cloud forms. This step is called condensation.

Unlocked!

Cloud JarCThe key appears when the Lock opens.

Each key comes from its room's answer. This one is the first letter.

The room hands over its key the moment the Lock opens. Deck.Toys keeps it for the student, so nobody loses the mission on a scrap of paper.

The keys open the last door.

The finale asks for the collected keys in the right order. Working out that order is the last thing the class learns.

Keys collected

  • Cloud JarC
  • Salt CrystalN
  • Rain GaugeP
  • River Map6

Start at the sea and follow one drop of water to the river. Enter your keys in that order.

Escape code
  1. Salt Crystal
  2. Cloud Jar
  3. Rain Gauge
  4. River Map

Deck.Toys rebuilds the code from the rooms before it builds the deck. Every answer has to appear in the evidence on its own slide, and a chain that does not add up is rejected.

Then it is an ordinary deck.

Move a room, rewrite a clue, change a Lock or drop in your own activity. Nothing about a generated escape room is frozen.

See Deck Builder
Example lesson map with slide and Study Set activities connected by branching paths.

Teacher Sync

Hold the whole class at one clue for a shared reveal, then let each team take the rest of the route at its own speed.

Teacher Sync and Free Mode
TeacherTeacher Sync
Evaporation

The sun warms the water. Water vapour rises into the air.

AL
Evaporation
SA
Evaporation
MK
Evaporation

See who is still locked out.

The map shows where every student is standing. The report shows every answer they tried.

Tracking and reports
ActivityExample classroom
Alice LeeTrying the lock againNeeds a hand
Sam AhmedOpened The RiverCompleted
Maya KimCollected the Rain Gauge
StudentProgress
Sam Ahmed
Maya Kim
Alice Lee
Noah Patel
Emma Chen
Leo Santos
Ava Wilson

Or build the route yourself.

Start from an empty map and place what you want. Deck Builder has more than the Wizard uses.

How Locks work
  • Text, number and direction Locks
  • QR code Locks
  • Treasure Keys hidden along the route
  • Timers on any activity
  • Checkpoints that wait for you
  • Branches and side routes

Put a game at the end of the route.

Arcade games are built from your Study Set, and the whole class plays the same one on the projector.

See the games

Escape room questions teachers ask

How do teachers create an escape room in Deck.Toys?

Open the Lesson Creation Wizard and bring your material: notes, a worksheet, slides, a PDF, a web page or a YouTube video. You can also describe a topic. Deck.Toys plans the rooms, writes each clue, puts a Lock on every room and lays the route out on the map. You can change all of it afterwards in Deck Builder.

Can Deck.Toys run both teacher-paced and student-paced escape rooms?

Yes. Teacher Sync holds the whole class on the same slide for a shared clue reveal. Free Mode lets teams work the route on their own devices. You can switch during the lesson without rebuilding the deck.

Can I build a classroom escape room from my worksheet, slides, or video?

Yes. Paste text or a link, or bring a PDF, Word document, PowerPoint, spreadsheet, image, Google Drive file or YouTube video. Deck.Toys reads it and builds the escape room out of what is in it.

What kind of locks can a Deck.Toys escape room use?

A generated room uses a text, number or direction Lock, and hands over a key once it opens. When you build the route yourself you can also use QR code Locks, Treasure Keys, timers and checkpoints that wait for your approval.

Can I build an escape room on the Free plan?

Yes. An escape room is one deck, and the Free plan includes 1 private deck. Pro includes 100 private decks and 10 classrooms. The pricing page lists the limits of every plan.

Build your first escape room.

Start on the Free plan. It includes 1 private deck.